Big Deal Media K-12 Technology Newsletter

Brother education document management solutions.

Enhance Learning, Improve Collaboration, Increase Productivity

Educational environments have changed drastically over the last few years, shifting away from paper-based documents and moving toward sharing and storing documents electronically. Brother education solutions can help teachers, administration, and staff keep up with these changing demands.

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September 17, 2018

 

unrulysplats.com

STEM • STEAM • STREAM

Active STEM Play Experiences

Many education experts believe that coding will soon be an essential skill for young people entering the workforce. At the same time, there is growing concern about the increasingly sedentary lifestyles of children. Unruly Studios takes on both issues with a product that makes learning and movement accessible and engaging.

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Download a Free Lesson on Public Speaking Skills from Corwin

Literacy Resources

Resource to Help Students Who Struggle with Public Speaking

Dave Stuart Jr.’s work is centered on a simple belief: all students and teachers can flourish. These 6 Things is all about streamlining your practice so that you’re teaching smarter, not harder, and students are learning, doing, and flourishing in English language arts and content-area classrooms. In this essential resource, teachers are provided with proven, classroom-tested advice delivered in an approachable, teacher-to-teacher style. They’ll also find practical strategies for streamlining instruction to focus on key beliefs and literacy-building activities, solutions and suggestions for the most common teacher and student “hang-ups,” and recommendations for deep reading on key topics. Download a free lesson that will help students who are anxious about public speaking by moving beyond mandatory Think–Pair–Share experiences to low-stakes, whole-class Pop-Up Debates.

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Funding & Recognition

Photography Contest Inspired by Earth

The American Geosciences Institute (AGI) is sponsoring a photography contest to celebrate Earth Science Week, October 14–20, 2018. The photography theme for this year is “Inspired by Earth.”

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The contest challenges students in grades 6-12 to show how STEM can be applied to help improve their local communities. Selected finalist schools will receive a prize throughout the contest.

STEM • STEAM • STREAM

Inspiring Students to Build a Better Tomorrow

With Samsung Solve for Tomorrow, students use STEM to positively impact their community and compete for a chance to win technology and supplies for their school. This year teachers who enter the Samsung Solve for Tomorrow contest will also create a fundraising page on DonorsChoose.org, where they can engage citizen donors to contribute the necessary supplies and donations for their STEM-focused Solve for Tomorrow project. For the first 3,500 teachers who enter, Samsung will match 50 percent of their funding amount up to $200.

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Pop Culture Influence Throughout History

Digital Learning • Learning Support

Stories Exploring Contemporary Culture and Popular History

The Pop History Dig is a magazine-styled website with more than 250 stories that cover a range of topics, often focusing on the history and power of popular culture. One goal of the site is to use the visibility of popular culture—its music, film, literature, and famous personalities—to engage readers on topics ranging from civil rights history to the power of the entertainment industry.

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K-12 Technology Readership Survey

Tell Us About Yourself!

As a recipient of Big Deal Media’s K–12 Technology eNewsletter, you are invited to tell Big Deal Media how you use this publication and how you participate in the purchase of technology products and services. (The survey will take about five minutes to complete.) Surveys submitted IN FULL by October 31, 2018, will be entered into a random drawing to win a $50 American Express gift card. Big Deal Media is giving away one $50 card for every 100 completed surveys.

Deadline: October 31, 2018, for completed surveys

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Professional Growth

Evidence-based Guidance on Classroom Dilemmas

In a series aimed at closing the gap between research and practice, Usable Knowledge at the Harvard Graduate School of Education (HGSE) partnered with Digital Promise on a project that collects questions from educators across the country and poses them to experts at HGSE.

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Lessons on tolerance and diversity.

Digital Learning • Learning Support

Tools and Training That Address Diversity and Bias

The Anti-Defamation League’s (ADL) mission is to end discrimination and fight for equity for all people. As part of this mission, ADL offers resources for teachers to address wide-ranging issues that touch on the topics of diversity and bias, such as bigotry, net neutrality, DACA and immigration, and conversations about race in a mostly white classroom.

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3D Printing Making 3dbear.io

Mobile Learning

App for Making 3D Models in Augmented Reality

The 3DBear AR app for iOS and Android makes it easy for students to create 3D models in augmented reality (AR), giving them an active role in the learning process. The app incorporates 21st century skills such as creative problem solving, project-based learning, and collaboration.

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Autism Resources

SPOTLIGHT! On Children with Autism

The Autism Science Foundation provides information about autism to the general public and serves to increase awareness of autism spectrum disorders and the needs of individuals and families affected by autism. Visitors to the foundation’s website will find information on early signs of autism, quick facts about autism, science related to autism, and more.

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makerspaceforeducation.com

Professional Growth

Guidance for Beginning or Continuing a Makerspace Journey

Makerspace for Education offers educators a hands-on, creative, user-friendly, “anytime, anyplace” professional development resource that they can tap into as part of a community of practice.

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Computer Science Competition

Funding & Recognition

Computer Science Competition

Each year the American Computer Science League (ACSL) organizes a computer science or programming competition for precollege students in five divisions—Senior, Intermediate, Junior, Classroom, and Elementary. A preliminary competition, in which individual students compete to get their school team qualified for the All-Star Contest, consists of four contests, each of which has two parts: a written section (called “shorts”) and a programming section.

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Code, design, build. sony.com

STEM • STEAM • STREAM

Kit for Designing Working Robots

Sony has created KOOV, an all-in-one coding, robotics, and design kit that combines digital coding with physical building to teach the next generation of problem solvers and innovators.

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iOS app creator lightwell.pro

Mobile Learning

Tool for Creating, Testing, and Sharing iOS Apps

Using a visual interface rather than a programming language, Lightwell lets students create real iOS apps that they can share with nearby devices or submit to the Apple App Store. Although Lightwell is a professional tool, students can use the software to create simple apps as they learn the programming language.

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pbskids.org

Mobile Learning

App Modeling Science Inquiry Skills

Photo Stuff with Ruff gets children exploring their surroundings, finding out what the objects in their world are made of, and learning STEAM skills, such as those related to materials science. The app is based on The Ruff Ruffman Show from PBS KIDS, which models science inquiry skills.

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Environmental Challenge

Funding & Recognition

Challenge Devoted to Environmental Sustainability

Project Green Challenge (PGC) is a 30-day global challenge for high school and college students, sponsored by Turning Green (TG), a student-led global movement devoted to education and advocacy around environmentally sustainable and socially responsible choices for individuals, schools, and communities.

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