Harvard Summer Institute for PreK–2 Educators
In Deeper Learning for All, participants will experience and learn how to create the conditions for deep and powerful learning that prepares all students for the demands of the 21st century.
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March 01, 2019
Funding & Recognition
Grant to Enhance Students’ Interest in Chemistry
Since 2008 more than 600 high school chemistry teachers have received
ACS–Hach High School Chemistry Classroom Grants from the
American Chemical Society to support ideas that enhance classroom learning, foster student development, and reveal the wonders of chemistry.
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Literacy Resources
The International Literacy Association 2019 Conference
How can educators and administrators create the environment students need to reach their full potential in the classroom and throughout their lives? By infusing literacy in every aspect of education! The ILA 2019 Conference is your chance to learn how to create and grow a thriving culture of literacy in your school, district, and community—one that not only inspires and empowers students and teachers, but also sets them up for greater success. ILA 2019 offers two full days of professional learning on the topics you want, delivered in a variety of styles; two optional additional days of deep-dive learning into children’s literature and today’s hottest literacy topics; and a well-rounded program of research-based and peer-reviewed sessions to help you empower your students and create an inclusive learning community. Visit ilaconference.org to register.
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incubatoredu.org
Digital Learning • Learning Support
Entrepreneurship Curriculum—From Product to Pitch
A program of the nonprofit
Uncharted Learning,
INCubatoredu for high school youth blends an entrepreneurship curriculum with an experiential approach
to traditional business subjects. In the yearlong course, students have the opportunity to create and fully develop their own product or service.
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moatboat.com
Mobile Learning
Creation Engine That Brings Ideas to Life
What if students could bring their ideas to life by just saying them out loud? Using the
Moatboat app for
iOS, students speak, and the app does what they say. Students can give characters things to do with more than 1,000 objects and actions across 15 unique environments.
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pbs.org
STEM • STEAM • STREAM
Profiles of Diversity in STEM
Helping students see the possibilities of careers in STEM fields means providing them with diverse role models.
PBS LearningMedia has made a
list of some of the top
black scientists,
engineers,
inventors, and
mathematicians, along with
media resources to help teachers to bring their work—and stories—into the classroom.
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conservethesound.de
Digital Learning • Learning Support
Online Museum Conserving the Sounds of Gadgets
Can your students recognize the sound of an 8mm film projector or the cadence of a rotary phone’s clicks?
Conserve the Sound is an online museum that aims to protect the
sounds of gadgets so that future generations will know what a dial telephone sounded like, for example, or an analog typewriter, 56K modem, nuclear power plant, or even a cellphone keypad.
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grasshopper.codes
Mobile Learning
Coding Adventures for Beginners
Grasshopper is an
app by
Area 120 for both
Android and
iOS users who want to learn to code with JavaScript. The app was created by one of Google’s experimental project teams.
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livingoceansfoundation.org
Funding & Recognition
Art Competition Encouraging Preservation of the World’s Oceans
The
Science Without Borders Challenge engages students around the world in promoting the need to preserve, protect, and restore the world’s oceans and aquatic resources. The challenge is sponsored by the
Khaled bin Sultan Living Oceans Foundation to get students and teachers interested in ocean conservation through various forms of art.
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Digital Learning • Learning Support
3D Adaptation of Shakespeare’s Hamlet
Commonwealth Shakespeare Company has taken Shakespeare’s most iconic play to the cutting edge of immersive storytelling in
Hamlet 360: Thy Father’s Spirit, using the power of
virtual reality (VR) to plunge viewers into Hamlet’s harrowing journey. This cinematic
360-degree adaptation explores new dimensions of the photoplay medium by casting the viewer as the Ghost of Hamlet’s dead father.
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Professional Growth
Game-based Approach to Making Budgeting Decisions
While educators use a variety of games in the classroom for learning, similar game-based approaches are increasingly finding places outside of the classroom among adults who are responsible for and concerned about education.
Budget Hold ’Em from
Education Resource Strategies (ERS), a Massachusetts-based nonprofit, is one such game.
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designmate.com
Mobile Learning
Life Cycle of a Plant in AR
Created by
Designmate for
iOS,
Plantale is an engaging learning
app that takes students on a journey of a plant’s life. Using the Plantale app, students can explore a sunflower plant’s life cycle and reproductive cycle in
augmented reality (AR).
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Funding & Recognition
Competition Connecting World History to Today’s World
The
World Historian Student Essay Competition, sponsored by the
World History Association (WHA), is open to K–12 students enrolled in public, private, and parochial schools, and those in home-study programs. Each competitor will submit an essay that addresses the issue:
In what way has the study of world history affected my understanding of the world in which I live?
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Digital Learning • Learning Support
Online Course Focusing on News Literacy Skills
Founded in 2008, the
News Literacy Project (NLP) helps students and teachers discern fact from fiction in the digital age. In May 2016, the project launched
Checkology, an
online interactive course that helps students understand and appreciate the role of the press, introduces them to different types of news—from entertainment to opinion to branded content—and teaches them the critical thinking skills they’ll need to spot misinformation.
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Professional Growth
Guidelines for Developing Computational Thinking Competencies
The
International Society for Technology in Education (ISTE) has developed a set of guidelines to help educators integrate computational thinking across the curriculum. The effort is part of an overall goal of enhancing science, technology, engineering, and math instruction.
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rootrobotics.com
STEM • STEAM • STREAM
Educational Robot Fostering 21st Century Skills
Designed by
Root Robotics,
Root is a fun and easy-to-use educational robot that teaches coding, creativity, and problem-solving skills to students, from prereaders through high school. The robot bumps, hears, moves, draws, scans, climbs, reacts, and sees, helping students learn, play, and explore using their imagination.
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Mobile Learning
Interactable World Using AR
eureca by
imerzon provides deep learning experiences with
augmented reality (AR) by placing animals, shapes, objects, and much more around users’ environment. For example, the
app provides an interactable world using AR in which a child can play with an apple or a ball while he or she learns to identify the object.
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