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UnisonEDU

Solving the Problem of Notebooks in a Digital Classroom

November 9, 2022 by Patrick Hausammann

Although many of us have begun to conduct learning as we did before the pandemic, this former post suggests the use of digital notebooks for use with students may still be beneficial. There are definite takeaways from the methods used over the last couple of years. Maybe this is one of those for you and your students. Former UnisonEdu member Biz Summers originally wrote this article in August of 2020. You can connect with her on Twitter at @BizzyITC.

4 types of notebooks

As we attempt to prepare for a year of new challenges and rethinking our teaching-style, I’ve heard incredibly innovative ideas. I’ve heard teachers prioritizing accessibility and student voice like never before. And as I hear all these ideas, I think that teaching might never be the same again, even when it’s safe for us all to be back in the classroom. That is, with one exception: the interactive notebook. Reimagining the notebook--with its engaging activities and cloze notes--is a challenge for many. Although there is no perfect duplicate, I offer the following suggestions.

Microsoft’s OneNote Class Notebook provides the closest digital approximation to a traditional notebook, but it also presents the most hurdles. If you’re not in a Microsoft district, go on and skip to the next paragraph now. However, if you and your students have access to Office 365, this may be a great solution. Class Notebook provides each of your students with a digital Notebook that only you and they can access. With a few clicks, you can push content to each student, and they can type or draw or add images to the pages that you send them. I don’t know of another tool that so closely mimics the interactive notebook experience, but there are a few drawbacks. OneNote can be used on a phone or tablet, but it takes up a lot of space on the device--too much, if several teachers are using this. For this reason, OneNote is only ideal for a class in which each student has their own, unshared laptop.

A much more flexible solution is available in Google Slides. Teachers can create a notebook in which each slide is a notes template and use Google Classroom or their LMS to deliver those activities and templates to each student. There are so many creative ways to organize these Slides, and because this is a popular technique, great templates are only a short Google away. The Slides notebook limits you only in how far in advance you can plan. Unless you have all of your note templates planned for the year, you’ll have to push out notes over the course of many assignments, which means that instead of one cohesive notebook, students have multiple files to review.

A more traditional approach is to remember that our new normal is not our forever normal. Eventually, most of us and our students will return to a traditional classroom. To this end, students might be best served by keeping a traditional notebook with paper and pencil. Although this does make the “interactive” portion challenging, we know that students who are headed into higher education will need note-taking skills, and synchronous meeting time is an excellent opportunity to model that while delivering content. And in a distance learning situation, students can’t say, “I left my notebook at home!” 

If none of these solutions feels just right to you, I challenge you to consider the purpose of an interactive notebook. I believe our most common goals are that students will have a centralized place from which to study and that they will actively engage with the material we are teaching. If a traditional notebook is no longer an option, how else might we help our students meet these goals? For example, what if a teacher kept a blog covering the content for the year, and asked students to engage with that blog via comments or games or activities within their LMS? If we consider the “why” behind the notebook, what other creative solutions can we find that will help us continue to transform the way we teach?

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Filed Under: Blog, UnisonEDU Tagged With: UnisonEDU

Out of the Digital Citizenship “rabbit hole”

October 21, 2020 by Patrick Hausammann

Written by UnisonEDU member, Monica Starkweather. Connect with her at @monstar_01 on Twitter.

With all things virtual for many public schools, it is a great time to reinforce or introduce the concept of digital citizenship. October 19 - 23rd is also #DigitalCitizenshipWeek! If you have wondered what exactly digital citizenship means, ISTE emphasizes that the concept is much more than a list of Do’s and Don’ts. 

“It’s about being active citizens who see possibilities instead of problems and opportunities instead of risks as they curate a positive and effective digital footprint.”

Searching for resources and lesson ideas can lead you down a rabbit hole, leaving a multitude of digital footprints! Going down that rabbit hole can be fun, albeit time consuming. If you’re not personally up for the sifting through of all things #digcit, here are a few options spanning the grade levels:

number 1Allow students to work through this Virtual Breakout! The footer section of the site also houses links needed to ‘unlock the treasure chest.’ This particular one is also a great review for adults! I may or may not have needed another attempt with some clues!

Common Sense Media has Digital Citizenship Curriculum options for grades K-12, including a catchy, potentially annoying pledge/ song for the younger grades. Lessons can be filtered by grade level and/or topic or you can check out an overview of the curriculum for starters. 

3Referring to digital citizenship as ‘digital and literacy skills,’ Teaching Tolerance provides a framework for educators that is broken into 7 key areas with more specific examples of student behaviors  underneath. Each skill in the framework is linked to corresponding lessons.  The site also highlights “The Mind Online” podcast which explores the critical aspects of digital literacy that shape how we create and consume content online.

4Timely and likely more useful for high school students, the Newseum has an EDCollection that helps students navigate today’s information universe. While daunting even for many of us, Newseum’s resources help students determine straight news pieces versus opinions and identify biases in sources. The visual provided for effective searching is helpful for students to grasp formulating questions for research.

5Cyberbullying is an important component of digital citizenship and absolutely necessary given our virtual learning situations. Kids Helpline is an amazing site from Australia that has great visuals and resources for cyberbullying for both elementary and high school. It is important to note that this form of bullying can occur in chats, so monitor those as well if you are not turning this feature off. 

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Filed Under: UnisonEDU Tagged With: Coaching, digital citizenship, UnisonEDU

Can I use this amazing resource? Part 1

September 9, 2020 by Patrick Hausammann

Written by UnisonEdu member Rosemary Wagoner. You can connect with her on Twitter at @roswag.

Copyright Fundamentals: Fair Use Doctrine | Illinois Institute for  Continuing Legal Education - IICLE

Determining if a work can be used in instruction can be confusing. Fair Use Guidelines help guide us as we consider if something can be used. We will be examining works for evidence to determine if they meet the Fair Use guidelines and can be used in instruction. 

There are many great resources online for instruction. It is also very easy to download the many resources. It is wonderful that educators can share resources easily over the internet. We just need to be careful of where the resources come from and if they qualify as “fair use”. Two sites that teachers get resources that are concerning are Teacher Pay Teacher and Pinterest. Both of these sites have value you’re just depending on others to have posted within the Copyright and Fair Use rules. It is also important to understand when you purchase something on Teachers Pay Teachers you're paying for the right to use that with your class. You would not want to put this on the internet where others can get it without paying for it. Remember the teacher who created is probably trying to earn some extra money. If your colleagues like the resource they should pay to use it too. 

Kathy Schrock is a tremendous resource  She has a plethora of resources on just about any technology use. ITRT. She has an entire section devoted to Respect for Intellectual Property. This page can be found at https://www.schrockguide.net/intellectual-property.html. Let’s  review a few of the resources found on this page. Common Sense Media.org also has good resources for staying safe and following Fair Use guidelines. They have a good lesson plan found at https://www.commonsense.org/education/digital-citizenship/lesson/the-four-factors-of-fair-use. As an educator there are resources you can use that the average person would not be able to use legally. Fair Use part of the Copyright Laws govern what teachers and students can use of resources found on the internet for educational purposes. Copyrightkids.org is a good resource for younger children on learning about copyright. They also have a quiz that the students can complete once they have gone through the other resources on the page. It is also a good review for adults. 

Let’s look at the factors that help determine if something qualifies under fair use. The lesson from Common Sense Media does a good job of explaining the four factors of Purpose, Amount,  Nature, and Effect. Purpose is whether it is for education or business (for profit). How are you using the work? Teaching is an area where you can use some copyright materials, but it isn’t free reign. Students can also use resources found on the internet for school projects. Amount- How much of the work will you be using? Is it a small portion or most of the work? To determine how much of the work you will be using make sure you look at the original. Make sure not to use more than 10%. Nature - What is the nature of the original work? Is it an image, article, song or video. Songs and videos have more restrictions and are watched closer by the producers. Effect- How will your use of the work affect the creator? Will it have a financial impact on the creator that keeps them from making money? This is where we need to pay special attention. 

Earlier I mentioned that it is concerning to use Pinterest and “Teachers Pay Teachers”. The reason I find it concerning is that you may not always be sure that the person who posted or is selling something has the right to do so. Try to find the original when possible. Some of the things I have seen teachers get from “Teachers Pay Teachers” involve released SOL items that the teacher selling the item put time into making into a resource. This type of thing is fine to use as the released SOL items are in the public domain once they’re posted. Anything you find from a government site is public domain. Teachers also like to share things.

Sites like, Raz-kids, and Education.com only allow you to share the resources with your class in a closed environment. A closed environment would be Google Classroom or a Learning Management System. Some examples of a LMS are Moodle, Canvas, Schoology and Blackboard. Newela gave permission to use their resources through the end of the school year. There were also many other companies that gave free access through the end of the year when we had to suddenly change to online learning. Before using them you will want to check to see if that is being extended. Make sure you review the COVID-19 special regulations to see how long the resource will be available and make sure you stop using it at the time specified.

Rosemary Wagoner

roswag13@gmail.com

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Filed Under: Lesson Planning, UnisonEDU Tagged With: copyright, Education, UnisonEDU

The Benefits of Student Content Creation

July 29, 2020 by Patrick Hausammann

Written by Unisonedu member Debbie Martin. You can connect with her on Twitter at @DebbieMartinITC. 

As teachers, we frequently plan for evidence of student learning. Popular options can include thumbs up/thumbs down,  3-2-1 exit tickets, short answer questions, and the inevitable quiz or test. I would like to challenge us all to consider methods of allowing for student creativity in order to show evidence of learning. This is a great way to incorporate the ISTE Student Standards - in particular standards for Knowledge Constructor and Creative Communicator. 

When students are challenged to be creative it allows them to engage and wrestle with information in multiple ways. For example, let’s consider the process used to create stop motion animation. This past school year we used stop motion animation in 6th-grade science during a unit on tides. During this unit, our students learned about tides, talked about tides, wrote about tides, figured out how to represent tides with props, and in addition, navigated working with partners and all of the soft skills that entails. Let’s explore what happened during this unit:

It is important for students to have a solid understanding of the topic in order to truly be able to create using this knowledge. This article, Why Content and knowledge are Important for Innovation by George Couros lays a great foundation for this. The science teacher in my school used multiple resources such as videos, text, and images to teach the content. Next, students were each assigned a partner to work with on the creation of their stop motion animation. 

Each pair of students had to plan using a storyboard before any animation photographs could be taken. The storyboard is an essential part of the process because it requires the students to document the movements of the earth and moon around the sun which results in tides. On the storyboard, students drew pictures to represent what they would photograph. They also wrote their script to use when narrating their animation. By drawing as well as writing, students are engaging more of their brains. In addition, the partners had to agree on what to say. As you can see, students are thinking about, talking about, and diagramming the topic they are learning. The storyboard also provided a natural checkpoint for the teacher to verify student understanding of the topic before the animation process began. 

The next step involves gathering and creating props and labels to use in the animation. Depending on the amount of time allocated to the unit, students can brainstorm and bring in or make their own props, or the teacher can provide props for students to use. Deciding on labels also requires students to understand the content and what should be emphasized, 

Once the above steps have been completed, students are ready to begin photographing their animation! Popular choices include Stop Motion Animator for Chrome OS or even WeVideo. Both are easy to use and have their own benefits. Stop Motion Animator saves directly to student Chromebooks and can be used offline. WeVideo is probably the better option if narration of the animation is part of the creation process. 

From my experience stop motion animation is enjoyed by almost all students. By having checkpoints along the way through the use of storyboarding students end up with final products that accurately document the process being shown. Because the student is not the focus of the animation they are less reluctant to create a video project. I encourage you to give student creation a try if you’ve been looking for a way to really engage your students with a topic and have them wrestle with it in multiple ways! 

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Filed Under: Blog, UnisonEDU Tagged With: UnisonEDU

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