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Front Page Middle

The Magic Beneath the Surface of EdTech

May 26, 2021 by timstahmer

In many pursuits in life and learning there is are easy ways that cut corners and often harder but more rewarding avenues to get to your desired destination. The world of edtech is no different, especially with the incredible pace at which technology is evolving. I couldn’t more passionately recommend to not move away from a technology just because there is a new one and/or without fully exploring the tool. Many times the magic of edtech tools lies beneath the surface and is only discovered after users have had adequate time to explore, fail, learn, grow, discover, make connections, and collaborate. Simply because a technology isn’t the latest one released, doesn’t mean it isn’t the best or just as capable as another. Correspondingly, if you have given enough time for a tool to be explored completely, you do not know what was truly possible nor the effect it could have had on teaching, learning, or leading.

In the Land of G Suite

Just one area of prominent examples of the magic beneath the surface of edtech lies within G Suite. Nearly every one of the apps that make up G Suite have an incredible amount of uses that one would never discover if they only took the tool at its surface value. The power of the tools truly becomes apparent when you begin to peel back the outer layers. Two great examples are Google Chrome and Google Slides.

Google Chrome is at its surface, just an internet browser. Like Microsoft Edge, Safari, or Firefox it will connect you to the vast amount of information and resources the internet hold. It will allow you to bookmark pages and even autofill forms & passwords for you. However, the magic beneath the surface is infinitely more powerful!

The first example of this is the ability to quickly change between Chrome users. This allows one to switch between work and personal accounts in second, each complete with their own separate bookmarks, saved autofill information, Google Drive, and more! Kasey Bell of Shake Up Learning explains the greatness of this feature quite well.

The second example of a bit of Chrome magic is found in the power of extensions installed via the Chrome Web Store. This store holds many free extensions that truly save time and enhance a user’s experience with Chrome. Countless added features and benefits can be found by adding in carefully selected and managed extensions (they do take system resources so choose wisely and manage with something like Extensity). Check out these blog posts all about Chrome Extensions and the magic they add to Chrome (Post 1, Periodic Table of Extensions, For Struggling Students).

If you listen to the Google Teacher Tribe Podcast with hosts Kasey Bell and Matt Miller, you’ll know that Google Slides is the “Swiss army knife of G Suite” (Episodes). Without stretching the imagination too far, there are easily fifty uses for Google Slides that are not presentations. Some of these include social media templates, eBooks/storybooks, review games, animation, choose-your-own adventure stories, brainstorming, interactive notebooks, and even create an “app.” Trust me when I say this is barely checking into the magic beneath the surface of Google Slides… check these out for more: Control Alt Achieve, Ditch That Textbook, Shake Up Learning, Teacher Tech, & All The Things You Didn’t Know Google Slides Could Do!

The Deep End of G Suite Magic Beneath the Surface

Thinking the above just isn’t enough Google awesomeness? I agree! Check out these further resources to take an amazing look into the deep end of G Suite magic beneath the surface:

  • Google Experiments
  • Hidden Google Goodness
  • Hipster Google: Google Tools You've Probably Never Heard Of
  • Uncommon G Suite Uses & Tools
  • Stranger Google: Crazy Tools From the Upside Down!

Written by Patrick B. Hausammann. Patrick is an Instructional Technology Resource Teacher in Clarke County Public Schools, and was recipient of a VSTE Tech Coach of the Year award at the 2018 Conference in Virginia Beach

Patrick describes himself as a perpetual optimist and believer in the power of a #growthmindset to #failfoward. He is the founder of UnisonEDU, Co-Founder of #EdcampNSV, and a Google Certified Innovator, Trainer, Admin, & Educator 1 & 2.

He can be found online at his website and as @PHausEDU on Twitter.

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Filed Under: Blog, Front Page Middle, VSTE News, VSTE Voices Tagged With: edtech, g suite, google, tech coach awardee

Let’s Go To Space!

May 25, 2021 by vsteadmin

logo for go open vaCheck out these #GoOpenVA Resources!

On May 5th, 1961, Alan Shepard became the first American in space. He piloted the spacecraft Freedom 7 during a 15-minute 28-second suborbital flight that reached an altitude of 116 miles (186 kilometers) above the earth. Shepard’s success occurred 23 days after the Russians had launched the first-ever human in space, cosmonaut Yuri Gagarin, during an era of intense technological competition between the Russians and Americans called the Space Race. Since we are actively exploring space again, check these “out of this world” resources related to Space Travel!

  1. Space Race - Primary Source Sets for the Digital Public Library of America. The Space Race witnessed extraordinary feats of courage, intelligence, and ingenuity as astronauts and cosmonauts made voyages that previous generations thought were impossible. It also involved deception and espionage as the US and USSR competed for technological advantages. Both sides imprisoned, exchanged, and executed spies to protect these scientific secrets. The Space Race yielded many impressive achievements: putting humans into space, inventing new rocket technologies, launching satellites into orbit, and landing people on the moon. The race also resulted in frightening and powerful technology, including the development of thousands of nuclear missiles strong enough to destroy much of the earth. This set focuses on the Space Race during the mid-1950s and 1960s and examines the impact of the Space Race today. The selected documents, clips, and images raise questions about who “won” the race and shed light on the paradox of the Space Race—a period of tremendous scientific advancement that also yielded destructive technology and weapons.
  2. Edible Rovers - Students act as Mars exploration rover engineers. They evaluate rover equipment options and determine what parts fit in a provided NASA budget. With a given parts list, teams use these constraints to design for their rover. The students build and display their edible rover at a concluding design review.
  3. Space Travel - In this lesson, students are introduced to the historical motivation for space exploration. They learn about the International Space Station as an example of recent space travel innovation and are introduced to new and futuristic ideas that space engineers are currently working on to propel space research far into the future!

Tim Taylor is a VSTE Board Member and Instructional Technology Supervisor in Shenandoah County. He chairs VSTE's Education Committee.

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Filed Under: Education, Front Page Middle, GoOpenVA Tagged With: #GoOpenVA, Space

It’s All About Community: Using the Community of Inquiry Framework to Design Quality Online Courses

May 20, 2021 by timstahmer

As we begin the wind down from one of the most unusual school years in history, one of the biggest takeaways that I have learned is that the time-old sage advice of Harry Wong still rings true no matter what platform we are using to teach. Plan, Plan, and PLAN some more! In the traditional classroom, it is easy to pivot and make corrections moment by moment but in the online environment it takes careful and thoughtful planning to ensure that your students have the best possible learning experience.

To help you build an effective online learning experience for your students, you must start with a well articulated plan and it is best to use a well researched framework to help guide that planning process. There are many frameworks, rubrics, and guides that can help you but the one that I have used for many years is the Community of Inquiry Framework (Garrison, Anderson, & Archer, 2000,2010).

The Community of Inquiry Framework, was first articulated in 2000 by Garrison, Anderson, and Archer. It was mainly applied to distance learning courses where the primary mode of interaction was through text and asynchronous discussion forums. Over the last two decades more and more research has helped to evolve the framework to help guide instructors in creating more and more engaging and effective online learning experiences. The framework is broken down into three types of presences: social, teaching, and cognitive.

Social presence is defined as the ability to project personal characteristics to be perceived as a “real person” (Garrison et al, 2000). In the early days of online instruction when most instruction was heavily text laden, the task of enhancing social presence was challenging. With today's many synchronous and asynchronous tools, we can build a sense of shared community and collaboration using a wide variety of tools.

Zoom and Google Meet are some of the most widely used synchronous tools that can help teachers and students connect. Other tools can also be helpful such as FlipGrid for video responses, traditional forum discussion that allow for more reflective responses, and the collaboration features found in most Google educational tools that allow for shared editing and make group work more manageable.

Teaching presence consists of three key categories: design and organization, facilitation of discourse, and direct instruction (Garrison et al, 2000). The majority of teaching presence is built prior to any students actually seeing the online course. It is the planning of structure, pacing, materials, and assessments that are the foundations of a great online course.

But teachers must also focus on supporting students with the right materials, video tutorials, and timely and appropriate feedback. While most learning management systems offer multiple ways to do this, there are also lots of tools that can help such as Loom and Hippo Video that can support teachers in creating highly engaging video feedback or tutorials to help students navigate the content in the course.

Cognitive presence is defined as the “extent to which the participants in any particular configuration of a community of inquiry are able to construct meaning through sustained communication” (Garrison et al, 2000). Simply put cognitive presence is how students interact and learn the content of the course. I always tell my instructors that the CONTENT should be the hardest part of the course, NOT the structure.

Your students should have challenging and engaging content that is structured and supported in a way that students spend the majority of their time constructing meaning not trying to figure out how to do an assignment. Cognitive presence can be built by providing direct instruction supported by quality materials and resources and by asking higher order thinking questions that help students to dive deeper into the topic.

The task of building online learning experiences can seem daunting but with a systematic approach to the design and careful planning for student feedback and support it can be a truly effective learning space. For a more in-depth view on how you can use the Community of Inquiry Framework to transform your online courses watch this video of a presentation from the Blended Learning Conference sponsored by Virtual Virginia on May 1, 2021.

Resources:

Garrison, D. R., Anderson, T., & Archer, W. (2000). Critical inquiry in a text-based environment: Computer conferencing in higher education model. The Internet and Higher Education, 2(2-3), 87-105.

Garrison, D. R., Anderson, T., & Archer, W. (2010). The first decade of the community of inquiry framework: A retrospective. Internet and Higher Education, 13(1-2), 5-9.


Written by Heather Askea. Heather is the Instructional Technology Coordinator for The University of Virginia's College at Wise Center for Teaching Excellence. She is also a member of the VSTE Board of Directors.

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Filed Under: Blog, Front Page Middle, VSTE Voices Tagged With: community, inquiry, online, virtual virginia

VSTE Welcomes New and Returning Board Members

May 17, 2021 by vsteadmin

a blue apple with a green leaf and brown stemFive board members have been elected to the VSTE Board of Directors. They will serve on the Board of Directors for the 2021 - 2024 term. The VSTE Board of Directors provides leadership and direction to the organization.

Click on the links below to learn more about each member.

photo of Matt Caratachea

Matt Caratachea

Coordinator of Technology Integration & Innovation

Goochland County Public Schools

View Candidate's Statements

photo of Lynmara Colon

Lynmara Colón

Director of English Learner Programs and Services

Prince William County Schools

View Candidate's Statements

photo of Fara Faust

Fara T. Faust

Instructional Technology Specialist (ITS)

Virginia Beach City Public Schools

View Candidate's Statements

photo of Emily Heller

Emily Heller

Instructional Technology Coach

Fredericksburg City Public Schools

View Candidate's Statements

photo of Margaret Sisler

Margaret Sisler

School Based Technology Specialist

Westfield High School/Fairfax County Public Schools

View Candidate's Statements

 

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Filed Under: Board of Directors, Elections, Front Page Middle Tagged With: Board of Directors

Remake Learning Days DMV

May 10, 2021 by vsteadmin

remake learning logoRemake Learning Days have come to the Delaware-Maryland-Virginia region. The celebration focuses on innovative, engaging opportunities for youth to experience learning. It continues through May 22, 2021, and many organizations including schools, museums, libraries, after school organizations, early child care centers, universities, media centers, tech startups and more are hosting hands-on, family friendly events related to the themes of Arts, Maker, Outdoor Learning, Science, Technology and Youth Voice. You can learn more at the website.

While VSTE is not hosting face to face events, we thought this would be good time to feature the work we have done to amplify student voices and support innovative learning using educational technology. For the next two weeks, our VSTE Board members and partners will share ideas and resources about learning.

Today, we are featuring students from CodeRVA, a regional high school in Richmond, Virginia. The students joined us as part of our first virtual conference and talked about blended learning, the power of relationships, and how the pandemic was impacting them.

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Filed Under: Blog, Front Page Middle, VSTE Voices Tagged With: Conference, professional development

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